﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace Projekt4Now
{
    class Tools
    {

        public void DrawFonts(SpriteBatch spriteBatch, SpriteFont myFont, Object o)
        {
            string outputString;
            outputString = "Player Vertical Speed: " + o;

            spriteBatch.DrawString(myFont, outputString, new Vector2(
                                   20, 20), Color.Yellow);
        }
    }
}
